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OCR: In books such as Cybena: Life in the Trenches of Hyperspace (Harper San Francisco 1994), Media Virus! Hidden Agendas in Popular Culture Ballantine, October 1994), and, most recently, Playing the Future: How Kids' Culture Can Teach Us to Thrive in an Age of Chaos (HarperCollins, 1996); in essays that have appeared everywhere from C-Net Online to Details and Esquire; in interviews with everybody from Larry King to Bill Moyers, Rushkoff continually breaks through platitudes and challenges our normal modes of thinking as he explains the world as he sees it today. Fundamentally, he views cyberculture as a reach for community by people from many different walks of life. As it turns out, this is the reason he has chosen to study it. He explains, "I'm from Queens, N.Y. originally, where we had one ...